Funnily it was fine when I installed everything, even in first person. This has been asked for many time already I think but is there a solution to that sound problem when in first person Animations work fine but footstep sounds are out of sync in first person. This happens with any of the run animations from 5 to 8 (only 9s run animation is mostly okay, still weird when running backwards using 360 anim) and some of the walking animations too especially 9, looks like shes floating instead of walking with any orientation other than forward. Who likes it - put likes, subscribe to the channel and comment, and also share in VC.
In the second version it was changed: - Fixed all the bugs that I knew - Now the machine gets dirty (IVF v2.0.2) - The model has full tuning in Transfender.